repost from old forums
'Macros for Stupid People' - By Request
Here lies the skeleton of a manual on macros.
As soon as I write it. I promise to have SOMETHING up this afternoon.
The Basics
Macros in Age of Conan are text files that reside in your /Age of Conan/scripts directory. They can be created with any text editor (Notepad/Wordpad), and are used from inside the game as a /slash command.
Your First Macro
* Navigate to your /Age of Conan/scripts folder.
* Right click and select 'New -> Text Document'
* Open it in Wordpad or Notepad, if necessary.
* Type (or copy/paste) the following into it:
Code:
/emote grin
/say :%m grins at %t:
* Save the file as 'grinat.txt'
* Find the file in your scripts folder, SINGLE click it (to select it, but not open it)
* Hit F2 (or Right Click-> Rename)
* Remove the '.txt' from the name, and hit enter.
* Your OS will complain about possibly making the file unusable - you're not, you're making it usable...
* Load Age of Conan.
* Target someone or something.
* Type /grinat into any chat window, and hit enter.
Your character will chuckle a bit, and you'll see ':Yourname grins at Targetname:' in /say.
Congratulations! You've got your first macro!
Colored Text
Since Age of Conan doesn't put Emote actions into chat like most of the titles we're used to, the next thing that is probably of use is to color the text in your macro, to make a 'pseudo-emote'.
Macros can use some HTML tags. <font> is one of them.
Code:
/emote grin
/say <font color='#ff9900'>%m grins at %t.</font>
What changed? We used the <font> tag wrapping our /say text to change the color, and we took out the : marks indicating an emote, since now our emote will stand out from 'regular' /say chatter.
Next Steps
I spent about a week puttering around with macros, creating the ones that fell naturally to my fingers from 2 years of playing WoW, like /dance, /chicken, /laugh, /smile, /grin, etc.
I often will have two versions of a macro, like /grin (for just grinning) and /grinat (for grinning when I have a target in mind)
If you're looking for ideas, you might start with /em <tab> <tab> in game. That brings up a list of existing emotes that you can use for inspiration - or even because /writhe is so much easier than /emote squirm_on_ground.
Nifty Things
**I'LL SAVE YOU!!!**
The Code:
Code:
/t %t ACCEPT THE INVITE - I'M TRYING TO HELP YOU
pause 200
/t %t ACCEPT THE INVITE - I'M TRYING TO HELP YOU
pause 200
/t %t ACCEPT THE INVITE - I'M TRYING TO HELP YOU
pause 200
/invite %t
What it does: It sends three tells to your target on a 0.2 second delay (hopefully getting their attention), then throws up an invite to them. Hopefully, they're not grouped, and accept the invite - then you can throw down that wicked DPS without fear that you'll kill them in the process.
Goldspammer Reporting Macro
According to Funcom, the proper way to report a goldseller (at this time) is to open a petition, change the class to 54 (Chatspammer - which is forwarded to a special team), then delete the petition.
This macro automates that process, and adds an insult ('may you have a long death and a speedy trip to hell') in Chinese (OK, spammers are usually automated - change the message to be whatever you like, within the ToS, of course), then ignores the spammer.
Code:
/petition I've received goldspam via a tell from player %1 advertising website %2.
delay 2500
/tell pet updateclass 54
delay 2000
/t %1 Wo xi wang ni man man si, dan kuai dian xia di yu!
delay 2000
/ignore %1
delay 1000
/tell pet delete
USAGE: /gs <name> <website>
After a couple weeks using this, the keystrokes I wind up using are actually
<R><home><delete><delete>/gs<end><space>(website)<enter>
Guild Advertising Macro
I'll annotate this one later. Pick it apart at your leisure.
This:
Posts a link to your current channel that when clicked opens an infobox that:
Code:
<br><a href='text://<font color='red'><u><div align=center>YOUR GUILD NAME:</u></div><br><br><font color='red'>Guild Information:</font> <br>YOUR GUILD INFORMATION/DESCRIPTION/ETC.<br><br><font color='#B8860B'>Guild City:</font> GUILD CITY INFORMATION HERE<br><br><font color='red'>How to Join:</font><br>HOW TO JOIN YOUR GUILD HERE<br><br><a href='chatcmd:///t GUILDLEADER MESSAGE TO GUILDLEADER HERE'>GUILDLEADER</a><br><br>'>TEXT FOR LINK IN CHAT HERE</a>
It all must go on ONE line to work.
Funcom's Official PvP Response
This one is for shutting up people whining about PvP.
It references a post by the Community Manager regarding what is and is not allowed in PvP - with emphasized text for the 'Too Long, Didn't Read' crowd.
This must all go on ONE line to work in-game.
Code:
<br><a href='text://<font color='#ff0000'><u><div align=center>TIRED OF GETTING GANKED?</u></div><br><br>Here is the Official Funcom Customer Service Post on the matter:</font> http://forums-us.ageofconan.com/showpost.php?p=508480&postcount=67<br><br><font color='red'>PvP is acceptable in all shapes or forms. We have built-in mechanics that allow the player being killed to find a way out of it. When those mechanics fail or do not function as intended we will step in. Until then we will be as hands off as possible.</font><br><br>When do we take action? When it crosses the line. <font color='red'>You can camp someone until the next day if you want. More power to you.</font><br><br>What you cannot do is verbally threaten them or use inappropriate language. You cannot use exploits or bugs to kill other players, or for any reason, for that matter. <font color='red'>The game is rated M, but that does not mean you can use racial slurs or issue personal attacks.</font><br><br>If you feel like it, bring all 300 of your friends, enemies, or whatever and beat each other senseless.<br><br>- Raakam, Funcom Customer Support Lead'>Tired of getting ganked? Official Answers In This Link!</a>
Funcom's Official PvP Response - New Player Help Friendly Version
Same thing, shortened to fit into the limits of New Player Help. Get the newbies off on the right foot! This, too, must go on ONE line to work.
Code:
<br><a href='text://<u><div
Age of Conan is the first installment in the planned Age of Conan series. Age of Conan takes place within the continent of the Hyborian kingdoms, a year after the events depicted in Robert E. Howard's Conan novel, The Hour of the Dragon.
Hello, could you help me with choice of class for AOC?I look for something for solo PVE as I'm planning to go slowly through it. Probably I will never get to 80s, not to saying about some end-game stuff. I know there are as many opinions as people playing it, but I'd be grateful if you could specify classes that you consider viable for solo along with rating(low, medium, high) in four categories: 1 1-40lvl survivability, 2 40-80lvl survivability, 3 engagement (don't want to click three same buttons for days), 4 overall feeling in solo PVE. Woh there:D I'm not someone who can give you deep analysis of anything BUT I can say what I think.Really all classes apart from rogues can be good at soloing. Rogues can be good at it as well but it's simply MUCH harder.
Thou no matter which class you choose be prepared for hard game. Even just regular questing is much harder than in other MMOs. Since it's 10 years old and they did not really made anything easier or faster during that time.Another thing to keep in mind is that grouping up is huge part of this game.
Each zone have quite few group quests which are not just quests that asks you to kill bit more tough enemies. Those enemies are dungeon tier mobs. You either need to be vastly overleveled or have full group of people.Even thou tank classes or heal classes can take on lot enemies at once and have easier time overall you will still no be able to solo group quests at their level. No class can.With all this said, my favourite class is Herald Of Xotli. He is somewhere in middle of everything.
Not best solo class but defi not worst one. Not most insane rotation but not braindead either. It's just really fun to play to me. You watch/read Game Of Thrones?
They are pretty much like red priest on steroids. You use combination of fire magic and brutal 2H sword combat AND you can turn into pretty tanky demon form every 2 minutes.How is it not most played class is beyond me!:D. I'll give you my experiences, all classes are viable solo:. Dark Templars are probably the hardest tanks to level.
Especially early on. Once you reach the 60s, it begins to even out a bit. They are exceptionally fun to play. They are even more fun at level 80 when you truly 'unlock' the class by unlocking the Alternate Advancement ability 'Void of Madness'. That ability is what Dark Templars are designed around. Funny how you can only get it at level 80.
They do however level faster than Guardians. Bear Shamans are great for solo. Lots of damage, survivability, and lots of buttons. They are fun to play, and require a decent level of skill to play at their full potential. Think of these guys as a mix between a healer, a tank and a Barbarian. Tempest of Set are even easier than Bear Shamans.
They are masters of Area of Effect, second only to Demonologists. What they have over Demonologists is survivability close to Bear Shamans. Fun to play if you enjoy pulling a lot of enemies, and watching them melt to Area of Effect. Priest of Mitra have far less AoE (area of effect) than Tempest of Set and thus are slower to level. They do have higher single target damage, but less survivability. I did not have as much fun with Priest of Mitra as I did Tempest of Set. Definitely biased.
Assassins are a tough one. Very difficult to solo, but totally viable. They deal the highest single target damage in the game, but their area of effect is practically null. If you play smart, and play fast, you can level almost as fast as a class would with Area of Effect due to the sheer speed you kill enemies one on one. They are quite fun, even with their limited abilities. You will however die quite often, until you learn to play smart and not pull more than you can handle.
Pro tip: Kill before you are killed. Rangers are somewhat like Assassins, difference being is they have higher survivability, slightly higher Area of Effect, slightly lower single target damage. Barbarians are a lot like Bear Shamans. They play very similar, however they have less survivability. They do make up for that with higher single target and Area of Effect damage. Fairly easy to level. Necromancers are easy, and boring.
I am biased, but they aren't that fun to play unless you enjoy the 'dot and forget' type gameplay. Easy to level. Demonologists play a lot like Tempest of Set. They have high single target, highest Area of Effect damage of any class and decent survivability. Easy to level.
Moderate fun. Herald of Xoltis are a lot like assassins in terms of difficulty. They have high Area of Effect unlike assassins, but only slightly higher survivability. They are difficult to level, but an experienced player would have no trouble. They are quite fun to play. Conqueror.
I am biased about this class. Super facroll. No challenge.
Yawn. Guardian I have not really played all too much. From the experience I have had with them, they are boring.
They have the lowest damage out of EVERY class. They are designed to be meat shields.
You take damage very well, but you can't deal near as much as any other class. They don't necessarily have trouble leveling, as in you won't be dying much, but they are SUPER slow.and well.boring. Potential bias. Bear shaman is your best choice.It is like a tanky healer that can dps. Most survivable class in my opinion.It also kills stuff pretty quick too.Even better is it is probably the most involved class in the game. You will always have different buttons to press, abilities, combos, andbmore for every unique situation.
Quite fun to learn.Also, it is a forgiving class in the beginning, and as you master it the end game if you do make it. Has a very high ceiling.
So you can always be learning and improving.It also isn't super depending gear for leveling. Get a good weapon and you are golden. Guardian: LOW SOLO RATING1-79: Polearm, Polearm, Polearm. You will NEED to spec Vengeance to level. Polearm provides damage, while S&B provides tanking.
Polearm is great for cone effect combos. You can take down 3-4 mobs(your level) at a time.80: Polearm for soloing. S&B for tanking. Ive seen guards use polearm for tanking, but they were also very experienced players. LOTS of abilities for S&B. Polearm is very generic, but a lot of fun for PVP.Conqueror: HIGH-MEDIUM SOLO RATING1-79: Carnage or dual wield is the way to go for this. While not as tanky, you will dish out a lot of damage.
Brute spec isn't BAD for leveling. I just prefer carnage for more dps which means mobs die faster.80: Really this is up to you. Both specs are great for soloing. While one provides 2 bubbles the other can deal Assassin worthy damage. If you are 6 manning or raiding, I would definitely have a minimum of 2 specs.
1 dps 1 tank. Most important thing is you have a combat resurrection. While specced, it can be 100%. If not specced, its a walmart res or 20%. Use it wisely, it has a 10 minute cooldown.
Lots of cool abilities with both specs. Combos are interesting as well.Dark Templar: MEDIUM-LOW SOLO RATING1-79: Medium difficulty. Tali spec is the way to go for leveling. But there are some important things in the tank feat tree you want.
The way to level with this class is stacking your health tap and hitting as many mobs as you can with your combos (about 3 mobs at a time if stacked correctly) around level 50-60 your dps will amp up and youll be a lot more lethal.80: The real Dark Templar begins when you get Void of Madness. This AA is a must. You should be going for this right away.
For soloing, tali spec is still the way to go. For tanking, it gets a bit more complicated because you rely on damage more than agro tools. Some combos based on lifetap.
Dynamic class once you hit 80 and have VoM. You can out dps a lot of classes.Tempest of Set: HIGH-MEDIUM SOLO RATING1-79: Rough from 1-29 but once you get storm field, it all starts falling into place. Youll be able to kill 3-4 mobs at a time with ease and have little downtime between pulls. ToS gets powerful around 60-70 with AoE.80: Soloing is relatively easy. Stick to the more AoE spec and really you are viable in all situations. Very strong 80 class. Has a really OP AA heal.
Not a very complicated rotation.Priest of Mitra: MEDIUM-HIGH SOLO RATING1-79: Very basic while leveling. 3-4 damage spell rotation for most fights. Has a lot of CCs for leveling.
Has a bubble very early on. Tough to do AoE damage but its possible. For soloing, its a solid class.
Very noob friendly.80: In my opinion, one of the strongest classes for all content at 80. Can give great buffs to tanks, A LOT of single target dps, and can top healing charts if played correctly. With PoM, its important to watch your buffs and certain procs. For soloing, it is fairly easy to keep a mob CC locked while you burn it to the ground.Bear Shaman: HIGH SOLO RATING1-79: VERY INVOLVED CLASS.
There is a lot of potential with bear shaman. It is crucial to read ALL tool tips for your abilities. Bear shaman can basically do it all while leveling. With 2hb range its very easy to kill 3 mobs at once. BS heals get stronger at 25 so don't be discouraged at lower levels. Its important to stack debuffs on mobs as well for this will increase your dps. Manifestations are a lot of fun.80: All around healer and very strong solo class.
Don't be overwhelmed with all the abilities and buttons.Assassin: LOW-MEDIUM SOLO RATING1-79: Stealth and survivability. The best way to level is by getting all the utilities for survivability including CCs. You can put out ALOT of damage with 2 combos. 2 mobs is comfortable for a sin. USE POTIONS as this will decrease the amount of time between pulls and save your ass against 3 mobs.
Not a noob friendly class, but is a lot of fun. Expect to die a lot.80: You will pull agro. You will die.
You will do insane damage. Having hate decrease is very important as a raid/6 man assassin. For soloing, I recommend avatar of death for the awesome lifetap it gives. Same as leveling, spec into all the utilities for CCs and survivability.Ranger: LOW SOLO RATING1-79: Leveling is unusual for a ranger. Use your range combos from a distance then finish them off with melee combos.
That seemed to work for me the best. Traps are also important. AoE damage is little to none unless you spec for pen shot to be a column strike (recommended). Plenty of CCs. Use potions as much as possible. Stealth attack for 10s stun is great for attacking groups of mobs.80: Same as leveling.
The class is more of a pvp class. It can do a lot of damage but is not the best soloing class.Barbarian: MEDIUM-HIGH SOLO RATING1-79: Berserker spec is the way to go(or two handed). With the Blood Rage stance you hit mobs and gain health. The more stacks you have, the better.
You will have plenty of CCs and combos to take on 3-4 mobs. Very noob friendly class with an average amount of combos. 2 handed is a lot simpler than dual wield.80: Berserker is still recommended for soloing but reaver is the way to go for 6 mans/raids for its insane DPS.Herald of Xotli: MEDIUM SOLO RATING1-79: FUN AND REWARDING CLASS. Once you get the basics of this class down, you are a killing machine. The 2 handed combos can hit very hard and are fun to watch. Their magic spells are primarily close range but you can have a bit of fun with flame lash. Lower levels might be tough but once you get some higher ranking spells/combos, you are a beast.80: Struggles with hate decrease, but again is very fun and rewarding.
Soloing is a lot easier with how dynamic the class is. Has a lot of AoE if specced and played correctly.Necromancer: HIGH SOLO RATING1-79: If you like easy classes, this is one for you.
You can have 8 strong pets while leveling that can carry you through all the zones with ease. Necro has OKAY AoE, but its mainly dot, tab target, dot until your eyes bleed. Relies on DoTs for damage, can spec to be more spellcaster focused instead of pets, which is a lot more skill based imo.80: Has plenty of CCs for soloing content. In raids and 6 mans its common to see necros top dps charts with their 100% crit chance from spellweave(they also die to this from pulling agro)Demonologist: HIGH SOLO RATING1-79: Youre going to be spamming 3 spells basically the whole time. You have a lot of buffs but DPS wise it is very easy to kill things.
Has the most AoE in the game and has a demon pet that can offer different buffs to your group. A lot of CCs as well so mobs cant touch you for a bit. Very noob friendly.80: Same as leveling for solo content. 6 mans/raids top dps charts a long with necromancers.All of these are my opinion and how I have leveled with them. The real fun in the game is group content for sure. Finding a class that suits your play style is really the most important thing.
All the classes in AoC are special in their own way. It took me a couple rerolls before I found out what my main was.
If you have any more questions, feel free to ask or try them out in game:D.